Speed Rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

Former rounds
Current rounds
Planned rounds
[1] ... [151] [152] >153< [154] [155] ... [163]

#116 Round 112 BASH

Start:Friday, 10/24/2008 18:00
End:Friday, 10/24/2008 23:00
Description:No paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode.
Player limit:75
Requirements for victory:Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
Speed:350
Unit speed:.4
Sleep mode:No
Account sitting:No
Morale:No
Building queue:Yes

» Player ranking

» Tribal ranking

#115 Round 111 CAT

Start:Friday, 10/24/2008 15:00
End:Friday, 10/24/2008 17:00
Description:Paladin, no archers, coins, 10 techs per unit, no tribes, no morale, no account sitting, no sleep mode.
Player limit:50
Requirements for victory:To catapult your opponents village. The player with the highest point village wins. No nobling - one village per player.
Speed:400
Unit speed:.4
Sleep mode:No
Account sitting:No
Morale:No
Building queue:Yes

» Player ranking

» Tribal ranking

#114 Round 110

Start:Tuesday, 10/21/2008 09:00
End:Friday, 10/24/2008 13:00
Description:Paladin, Archers, coins, 1 tech per unit, tribe limit 7, growing bonus villages, tribe lock, no outside support, cannot attack own tribe.
Player limit:100
Requirements for victory:
Speed:250
Unit speed:.6
Sleep mode:Yes
Account sitting:Yes
Morale:Yes
Building queue:Yes

» Player ranking

» Tribal ranking

#113 Round 109 BASH

Start:Monday, 10/20/2008 14:00
End:Monday, 10/20/2008 19:00
Description:No paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode.
Player limit:100
Requirements for victory:Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
Speed:350
Unit speed:.4
Sleep mode:No
Account sitting:No
Morale:No
Building queue:Yes

» Player ranking

» Tribal ranking

#112 Round 108

Start:Sunday, 10/19/2008 15:00
End:Monday, 10/20/2008 13:00
Description:No paladin, no archers, academy and packages, constant noble cost, 1 tech per unit, tribe limit 5, growing bonus villages, tribe lock, no outside support, cannot attack own tribe.
Player limit:100
Requirements for victory:
Speed:400
Unit speed:.4
Sleep mode:Yes
Account sitting:Yes
Morale:Yes
Building queue:Yes

» Player ranking

» Tribal ranking

#111 Round 107

Start:Saturday, 10/18/2008 09:00
End:Sunday, 10/19/2008 13:00
Description:No paladin, no archers, coins, 1 tech per unit, tribe limit 10, growing bonus villages, tribe lock, no outside support, cannot attack own tribe.
Player limit:100
Requirements for victory:A tribe has to capture and hold the 2 extra large bonus villages for 6 hours to win.
Speed:400
Unit speed:.4
Sleep mode:Yes
Account sitting:Yes
Morale:Yes
Building queue:Yes

» Player ranking

» Tribal ranking

#110 Round 106

Start:Friday, 10/17/2008 14:00
End:Friday, 10/17/2008 19:00
Description:No paladin, no archers, coins, 1 tech per unit, tribe limit 5, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode.
Player limit:100
Requirements for victory:Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 3000 total at level 30 farm. More than that fights with reduced efficiency.
Speed:350
Unit speed:.4
Sleep mode:No
Account sitting:No
Morale:Yes
Building queue:Yes

» Player ranking

» Tribal ranking

#109 Round 105

Start:Thursday, 10/16/2008 18:00
End:Friday, 10/17/2008 13:00
Description:No paladin, no archers, coins, 1 tech per unit, tribe limit 10, growing bonus villages, tribe lock, no outside support, cannot attack own tribe.
Player limit:100
Requirements for victory:
Speed:300
Unit speed:.4
Sleep mode:Yes
Account sitting:Yes
Morale:Yes
Building queue:Yes

» Player ranking

» Tribal ranking

#108 Round 104

Start:Monday, 10/13/2008 13:00
End:Thursday, 10/16/2008 15:43
Description:No paladin, archers, coins, 4 techs per unit, tribe limit 10, growing bonus villages plus extra large villages, tribe lock, no outside support, cannot attack own tribe.
Player limit:100
Requirements for victory:
Speed:200
Unit speed:.6
Sleep mode:Yes
Account sitting:Yes
Morale:Yes
Building queue:Yes

» Player ranking

» Tribal ranking

#107 Round 103

Start:Sunday, 10/12/2008 19:00
End:Monday, 10/13/2008 12:00
Description:No paladin, no archers, coins, 1 tech per unit, tribe limit 5, growing bonus villages, tribe lock, no outside support, cannot attack own tribe.
Player limit:100
Requirements for victory:
Speed:300
Unit speed:.4
Sleep mode:Yes
Account sitting:Yes
Morale:Yes
Building queue:Yes

» Player ranking

» Tribal ranking

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