Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [523] >525< [527] ... [560]

#396 Premium Round

Start: Aug 11,2009 11:00
End: Aug 18,2009 11:00
Description: The Top Tribe Tribe receives 3 Premium Points per player. The Top player receives 10 Premium Points! All players in the top tribe must have at least 5 villages & 40k points at the end of the round to receive the prize.
Caution: This round has a farm limit. Per farm level, 1000 units are supported (example: at 30 farm, 30,000 units are supported. Any more than this will fight at reduced efficiency)
  • 50 minutes beginner protection
  • Pally, advanced items
  • No archers
  • 15-tech smithy (3 levels per tech)
  • Barbs and regular bonus villages grow to 1500 points
  • Coin academy
  • 10-member tribes
  • Choose starting direction
  • Scouts can only scout units
Player limit: 100
Victory conditions:
Speed: 100
Unit speed: .7
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#395 8-hour 400x

Start: Aug 11,2009 02:00
End: Aug 11,2009 10:00
Description:
  • Pally, no items
  • Archers on
  • Simple tech smithy
  • Barbs and advanced bonus villages grow to 2000 points
  • Packet academy
  • 5-member tribes
  • Random starting location
Player limit: 100
Victory conditions:
Speed: 400
Unit speed: .7
Sleep mode: No
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#394 5-hour bash (no nobling)

Start: Aug 10,2009 20:00
End: Aug 11,2009 01:00
Description: Caution: Nobling is disabled for this round.
  • No pally
  • No archers
  • Simple-tech smithy
  • Barbs grow to 2000 points. No bonus villages.
  • 3-member tribes (no attacking tribemates, no leaving tribe, no outside support)
  • Ability to choose starting location
Player limit: 100
Victory conditions: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#393 24 Hour no Barb

Start: Aug 09,2009 19:00
End: Aug 10,2009 19:00
Description:
  • Archers
  • Pally old weps
  • Simple Tech
  • Coin academy
  • 5-member tribes
  • No Barbs
  • No leaving tribe
Player limit: 100
Victory conditions:
Speed: 325
Unit speed: .7
Sleep mode: Yes
Account sitting: Yes
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#392 24 hours of 300x church

Start: Aug 08,2009 18:00
End: Aug 09,2009 18:00
Description:
  • Church active
  • No archers
  • No pally
  • 15-tech smithy (3 levels per tech)
  • Packet academy
  • 10-member tribes
  • Barbs grow to 1500 points (no bonus villages)
Player limit: 100
Victory conditions:
Speed: 300
Unit speed: .5
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#391 10 hours of 400

Start: Aug 08,2009 07:00
End: Aug 08,2009 17:00
Description:
  • Archers on
  • Paladin on (no items)
  • Simple tech smithy
  • Packet academy
  • 5-member tribes
  • Barbs and advanced bonus villages grow to 2000 points
  • Random starting location
Player limit: 100
Victory conditions:
Speed: 400
Unit speed: .7
Sleep mode: No
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#390 5-hour bash

Start: Aug 08,2009 01:00
End: Aug 08,2009 06:00
Description:
  • Archers on
  • Simple tech smithy
  • Paladin on (no items)
  • Farm limit 150
  • Coin academy
  • Barbs and advanced bonus villages grow to 4000 points
  • 3-member tribes (no leaving, no outside support, no attacking tribemates)
Player limit: 100
Victory conditions: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#389 24-hour constant nobles

Start: Aug 07,2009 00:00
End: Aug 08,2009 00:00
Description: Nobleman prices are constant.
  • No pally
  • No archers
  • Simple tech smithy
  • Barbs and advanced bonus villages grow to 3000 points
  • Packet academy, contant nobleman prices
  • 5-member tribes
Player limit: 100
Victory conditions:
Speed: 400
Unit speed: .4
Sleep mode: Yes
Account sitting: Yes
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#388 10-hour 300x cluster

Start: Aug 06,2009 13:00
End: Aug 06,2009 23:00
Description: Caution: Noblemen can travel a maximum distance of 15 fields.
All players start with increased building levels of 3 HQ, 6 timber, 6 clay, 6 iron, 3 warehouse.
  • No pally
  • No archers
  • 15-tech smithy (3 levels per tech)
  • Barbs do not grow (no bonus villages)
  • Packet academy
  • Two-member tribes (no outside support, no leaving, no attacking tribemates)
  • Random start location
Player limit: 100
Victory conditions:
Speed: 300
Unit speed: .4
Sleep mode: No
Account sitting: Yes
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#387 3 days of 150x

Start: Aug 03,2009 12:00
End: Aug 06,2009 12:00
Description:
  • Pally with advanced weapons
  • Archers on
  • Unlimited tech smithy (every technology can be researched to level 10)
  • Barbs and advanced bonus villages grow to 1500 points
  • Coin academy
  • 7-member tribes (no outside support, no leaving, no attacking tribemates)
  • Random start location
Player limit: 100
Victory conditions:
Speed: 150
Unit speed: .7
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated