Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [533] >535< [537] ... [560]

#277 Round 264

Start: Mar 29,2009 00:30
End: Apr 04,2009 18:00
Description: 15 Person Tribes, No Leaving your tribe, Constant Noble Prices, No Bonus Villages, No Archers, Paladin, No weapons
Player limit: 100
Victory conditions: Most Points Win!
Speed: 150
Unit speed: .5
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#276 Round 263 CAT

Start: Mar 28,2009 18:00
End: Mar 28,2009 23:30
Description: Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode.
Player limit: 100
Victory conditions: Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#275 Round 262

Start: Mar 25,2009 17:00
End: Mar 28,2009 17:00
Description: 10 Person Tribes, Constant Price Nobles, No archers, Pally with weapon, No leaving your tribe, Barbarian/Bonus villages grow
Player limit: 100
Victory conditions: Most Points Win!
Speed: 250
Unit speed: .4
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#274 Round 261 BASH

Start: Mar 25,2009 11:00
End: Mar 25,2009 16:00
Description: Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode
Player limit: 100
Victory conditions: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#273 Round 260 CLUSTER

Start: Mar 24,2009 22:00
End: Mar 25,2009 10:00
Description: No paladin, no archers, packets, 3 level tech system, tribe limit 5, tribe lock, cannot attack own tribe, growing bonus villages.maximum nobling distance - 15 fields

STW Rules and FAQ
STW Ladder
Player limit: 100
Victory conditions:
Speed: 300
Unit speed: .4
Sleep mode: No
Account sitting: Yes
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#271 Round 259 CAT

Start: Mar 24,2009 15:00
End: Mar 24,2009 21:00
Description: Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode.
Player limit: 100
Victory conditions: Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#270 Round 258 BASH

Start: Mar 24,2009 08:00
End: Mar 24,2009 14:00
Description: Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode
Player limit: 100
Victory conditions: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#269 Round 257 CAT

Start: Mar 24,2009 01:00
End: Mar 24,2009 07:00
Description: Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode.
Player limit: 100
Victory conditions: Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#268 Round 256

Start: Mar 21,2009 23:00
End: Mar 23,2009 23:30
Description: No Pally, No Archers, Simplified Research, 5 Player Tribes, Bonus Villages, One Packet Nobles, No leaving your tribe.
Player limit: 100
Victory conditions:
Speed: 400
Unit speed: .4
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#266 Round 255 BASH

Start: Mar 21,2009 16:00
End: Mar 21,2009 22:00
Description: Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode
Player limit: 100
Victory conditions: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated