Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [546] >548< [550] ... [557]

#108 Round 104

Start: Oct 13,2008 13:00
End: Oct 16,2008 15:43
Description: No paladin, archers, coins, 4 techs per unit, tribe limit 10, growing bonus villages plus extra large villages, tribe lock, no outside support, cannot attack own tribe.
Player limit: 100
Victory conditions:
Speed: 200
Unit speed: .6
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#107 Round 103

Start: Oct 12,2008 19:00
End: Oct 13,2008 12:00
Description: No paladin, no archers, coins, 1 tech per unit, tribe limit 5, growing bonus villages, tribe lock, no outside support, cannot attack own tribe.
Player limit: 100
Victory conditions:
Speed: 300
Unit speed: .4
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#106 Round 102

Start: Oct 12,2008 15:00
End: Oct 12,2008 18:00
Description: Bashing free for all round. Top opponents defeated as attacker wins.
Player limit: 75
Victory conditions: Bash!
Speed: 400
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#105 Round 101

Start: Oct 11,2008 09:00
End: Oct 12,2008 14:00
Description: No paladin, no archers, academy and packages, constant noble cost, 1 tech per unit, tribe limit 2, growing bonus villages, tribe lock, no outside support, cannot attack own tribe.
Player limit: 100
Victory conditions:
Speed: 400
Unit speed: .4
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#104 Round 100

Start: Oct 08,2008 14:00
End: Oct 10,2008 23:00
Description: Paladin, archers, coins, 1 tech per unit, tribe limit 7, fast growing bonus villages, no tribe lock settings.
Player limit: 100
Victory conditions:
Speed: 300
Unit speed: .4
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#103 Round 99

Start: Oct 04,2008 09:00
End: Oct 07,2008 20:00
Description: No paladin, no archers, academy and packages, 1 tech per unit, tribe limit 5, growing bonus villages, tribe lock, no outside support, cannot attack own tribe.
Player limit: 100
Victory conditions:
Speed: 200
Unit speed: .6
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#100 Round 98

Start: Sep 29,2008 09:00
End: Oct 03,2008 22:00
Description: No paladin, no archers, coins, 1 tech per unit, tribe limit 10, fast growing bonus villages, tribe lock, no outside support, cannot attack own tribe.
Player limit: 100
Victory conditions:
Speed: 200
Unit speed: .6
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#99 Round 97

Start: Sep 28,2008 11:00
End: Sep 29,2008 03:00
Description: No paladin, no archers, academy and packages, constant noble cost, 15 tech system, tribe limit 5, medium growing bonus villages, tribe lock, no outside support, cannot attack own tribe.
Player limit: 100
Victory conditions:
Speed: 400
Unit speed: .4
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#98 Round 96

Start: Sep 27,2008 13:00
End: Sep 28,2008 10:00
Description: No paladin, no archers, coins, 1 tech per unit, tribe limit 5, medium growing bonus villages, tribe lock, no outside support, cannot attack own tribe.
Player limit: 100
Victory conditions:
Speed: 400
Unit speed: .4
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#97 Round 95

Start: Sep 22,2008 11:00
End: Sep 27,2008 09:00
Description: No paladin, no archers, academy and packages, 10 techs per unit (old style), tribe limit 7, slow growing bonus villages, tribe lock, no outside support, cannot attack own tribe.
Player limit: 100
Victory conditions: The winning tribe will receive Premium Point prizes and can to choose the next round settings (within server limits)
Speed: 80
Unit speed: .6
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated