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Lead your city from the stone age through the centuries and forge a vast empire!
Heroes of History – Expand your city, gather mythical heroes and battle your way through history!
Rise of Cultures – Build your city, unlock old civilizations and fight strategic battles!
Explore a mysterious world, dive into adventures, and take care of your village!
Choose between elves and humans and build a mystical city in a fantasy world!
Build majestic cities, create a strong alliance, choose your patron god and conquer the world!
Tribal Wars 2 – build and fortify your medieval castle
Explore the wild frontier and experience exciting adventures and duels. The West awaits you!
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
| Start: | Sep 13,2009 21:00 |
| End: | Sep 14,2009 02:00 |
| Description: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.Details. |
| Player limit: | 100 |
| Victory conditions: |
|
| Speed: | 350 |
| Unit speed: | .4 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Sep 11,2009 20:00 |
| End: | Sep 13,2009 20:00 |
| Description: |
|
| Player limit: | 100 |
| Victory conditions: | |
| Speed: | 200 |
| Unit speed: | .5 |
| Sleep mode: | Yes |
| Account sitting: | Yes |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Sep 11,2009 09:00 |
| End: | Sep 11,2009 19:00 |
| Description: | Players start with increased building levels (HQ 15, Barracks 15, Stable 10, Workshop 2, Smithy 15, Market 5, Farm 22, Warehouse 15, Wall 15, Timber 23, Iron 23, Clay 23, Hiding place 1). The farm limit is active. Per farm level, 500 units are supported. Noblemen reduce loyalty by 20 to 40 each time.
|
| Player limit: | 100 |
| Victory conditions: | |
| Speed: | 350 |
| Unit speed: | .7 |
| Sleep mode: | No |
| Account sitting: | Yes |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Sep 10,2009 08:00 |
| End: | Sep 11,2009 08:00 |
| Description: | Caution: Noblemen travel a maximum distance of 15 fields
|
| Player limit: | 100 |
| Victory conditions: | |
| Speed: | 400 |
| Unit speed: | .4 |
| Sleep mode: | Yes |
| Account sitting: | Yes |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Sep 10,2009 02:00 |
| End: | Sep 10,2009 07:00 |
| Description: | Caution: Nobling is deactivated. Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
|
| Player limit: | 100 |
| Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.Details. |
| Speed: | 350 |
| Unit speed: | .5 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Sep 08,2009 01:00 |
| End: | Sep 10,2009 01:00 |
| Description: | Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
|
| Player limit: | 100 |
| Victory conditions: | |
| Speed: | 250 |
| Unit speed: | .6 |
| Sleep mode: | Yes |
| Account sitting: | Yes |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Sep 07,2009 19:00 |
| End: | Sep 08,2009 00:00 |
| Description: | Caution: Nobling is deactivated.
|
| Player limit: | 100 |
| Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.Details. |
| Speed: | 350 |
| Unit speed: | .5 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Sep 07,2009 08:00 |
| End: | Sep 07,2009 18:00 |
| Description: | The farm limit is active. Per farm level, 1000 units are supported.
|
| Player limit: | 100 |
| Victory conditions: | |
| Speed: | 350 |
| Unit speed: | .6 |
| Sleep mode: | No |
| Account sitting: | Yes |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Aug 31,2009 08:30 |
| End: | Sep 07,2009 07:00 |
| Description: |
|
| Player limit: | 100 |
| Victory conditions: | |
| Speed: | 50 |
| Unit speed: | 1 |
| Sleep mode: | Yes |
| Account sitting: | Yes |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Aug 30,2009 22:00 |
| End: | Aug 31,2009 06:00 |
| Description: | Players start with increased building levels (HQ 15, Barracks 15, Stable 10, Workshop 2, Smithy 15, Market 5, Farm 22, Warehouse 15, Wall 15, Timber 23, Iron 23, Clay 23, Hiding place 1).
|
| Player limit: | 100 |
| Victory conditions: | |
| Speed: | 400 |
| Unit speed: | .7 |
| Sleep mode: | No |
| Account sitting: | Yes |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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