Brze runde

SDS ili brze runde su modificirana verzija originalne igre. One se igraju puno većom brzinom (npr. 120 puta), i traju između par sati i par tjedana.

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#1117 2 day x 400

Početak: kol 25,2011 09:00
Završetak: kol 27,2011 09:00
Opis: Caution: Noblemen travel a maximum distance of 300 fields.
The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 25 to 45 each time.

  • Increased starting build: Level 10 HQ, Level 10 Farm, Level 10 Warehouse, Level 1 Rally point, Level 5 Barracks, Level 5 Smithy, Level 8 Timber camp, Level 8 Clay pit, Level 8 Iron mine, Level 5 Stable, Level 1 Statue.
  • 30 minutes beginner protection. Ratio protection active for the first 6 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • 15-tech smithy (3 levels per technology).
  • Barbs and advanced bonus villages grow to 4000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 50ms. Support gap 50ms.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player receives 100 premium points. Players in the top tribe receive 30 premium points each. Player in the top tribe must be in the top 50 and have at least 5 villages to receive a prize.

Brzina: 400
Brzina jedinica: 1
Noćni modus: Da
Čuvanje računa: Da
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1116 5 Hour cat round x 400.

Početak: kol 25,2011 03:00
Završetak: kol 25,2011 08:00
Opis: Caution: No nobling.
The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 4 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 15 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 2000 points.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.Top player receives 100 premium points

Brzina: 400
Brzina jedinica: 0.6
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1115 2 day x 350

Početak: kol 23,2011 02:00
Završetak: kol 25,2011 02:00
Opis: Caution: Noblemen travel a maximum distance of 300 fields.

  • Increased starting build: Level 20 HQ, Level 18 Farm, Level 15 Warehouse, Level 1 Rally point, Level 15 Barracks, Level 20 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 10 Market, Level 10 Stable, Level 1 Workshop, Level 1 Statue.
  • 30 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 4000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 50ms. Support gap 50ms.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player receives 100 premium points

Brzina: 350
Brzina jedinica: 1
Noćni modus: Da
Čuvanje računa: Da
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1114 1v1

Početak: kol 23,2011 00:00
Završetak: kol 23,2011 01:00
Opis:
  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 20 Stable, Level 1 Workshop.
  • 5 minutes beginner protection.
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
Maksimalni broj igrača: 100
Uvjeti za pobjedu
Brzina: 300
Brzina jedinica: 1
Noćni modus: Da
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1113 Week long x 150

Početak: kol 21,2011 09:00
Završetak: kol 22,2011 23:30
Opis: Caution: Noblemen travel a maximum distance of 300 fields.
The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 25 to 45 each time.

  • Increased starting build: Level 8 Timber camp, Level 8 Clay pit, Level 8 Iron mine.
  • 240 minutes beginner protection. Ratio protection active for the first 6 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 800 points.
  • Packet academy. Nobleman prices are constant.
  • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player receives 400 premium points. Players in the top tribe receive 30 premium points each. Player in the top tribe must be in the top 50 and have at least 4 villages to receive a prize.

Brzina: 150
Brzina jedinica: 1
Noćni modus: Da
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1112 Team Qualifier 3

Početak: kol 21,2011 05:00
Završetak: kol 21,2011 08:00
Opis: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • Increased starting build: Level 20 HQ, Level 18 Farm, Level 15 Warehouse, Level 1 Rally point, Level 15 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 5 Stable.
  • 15 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 2500 points.
  • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.
Brzina: 350
Brzina jedinica: 0.4
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1111 10 hour

Početak: kol 20,2011 18:00
Završetak: kol 21,2011 04:00
Opis: Caution: Noblemen travel a maximum distance of 15 fields.
The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 30 to 40 each time.

  • 25 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 3000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player receives 100 premium points

Brzina: 350
Brzina jedinica: 0.5
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1110 Team Qualifier 2 .

Početak: kol 20,2011 14:00
Završetak: kol 20,2011 17:00
Opis: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 10 HQ, Level 10 Farm, Level 15 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 10 Stable.
  • 20 minutes beginner protection. Ratio protection active for the first 25 minutes (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 4000 points.
  • Packet academy. Nobleman prices are constant.
  • 10-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Maksimalni broj igrača: 100
Uvjeti za pobjedu This round is for any players wishing to show an interest in applying for the .net speed team . This is more to assess activity and willingness than skill . So have fun and good luck .
Brzina: 400
Brzina jedinica: 0.8
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1109 12 hour x 400

Početak: kol 20,2011 01:00
Završetak: kol 20,2011 13:00
Opis: Caution: The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 20 to 45 each time.

  • 25 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Church active.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Packet academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
  • Attack gap 50ms. Support gap 50ms.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player receives 100 premium points

Brzina: 400
Brzina jedinica: 0.6
Noćni modus: Ne
Čuvanje računa: Da
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1108 Team Qualifier 1.

Početak: kol 19,2011 21:00
Završetak: kol 20,2011 00:00
Opis:
  • Increased starting build: Level 20 HQ, Level 18 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 15 Stable.
  • 15 minutes beginner protection. Ratio protection active for the first 20 minutes (10 per cent).
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Packet academy. Nobleman prices are constant.
  • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Maksimalni broj igrača: 100
Uvjeti za pobjedu This round is for any players wishing to show an interest in applying for the .net speed team . This is more to assess activity and willingness than skill . So have fun and good luck .
Brzina: 300
Brzina jedinica: 0.5
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena