Brze runde

SDS ili brze runde su modificirana verzija originalne igre. One se igraju puno većom brzinom (npr. 120 puta), i traju između par sati i par tjedana.

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#1415 8 hours x 400

Početak: velj 19,2012 23:00
Završetak: velj 20,2012 07:00
Opis: Caution: Noblemen travel a maximum distance of 150 fields.
The farm limit is active. Per farm level, 500 units are supported.

  • 20 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player receives 100 premium points

Brzina: 400
Brzina jedinica: 0.6
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1414 6-hour bash, no nobling

Početak: velj 19,2012 16:00
Završetak: velj 19,2012 22:00
Opis: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • 25 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player (in Opponents Defeated as Attacker) receives 100 premium points

Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Brzina: 350
Brzina jedinica: 0.5
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1413 12 hour x 100

Početak: velj 19,2012 03:30
Završetak: velj 19,2012 15:30
Opis: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 20 HQ, Level 18 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Stable, Level 3 Workshop, Level 1 Statue.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Packet academy.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player receives 100 premium points

Brzina: 100
Brzina jedinica: 0.4
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1412 One Hour solo round x 300.

Početak: velj 18,2012 23:00
Završetak: velj 19,2012 00:00
Opis:
  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 20 Stable, Level 1 Workshop.
  • 5 minutes beginner protection. Ratio protection active for the first 10 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
Maksimalni broj igrača: 100
Uvjeti za pobjedu
Brzina: 300
Brzina jedinica: 1
Noćni modus: Da
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1411 .Net v.Us v .Id v .Uk Friendly Match.

Početak: velj 18,2012 18:00
Završetak: velj 18,2012 22:00
Opis:
  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 20 minutes beginner protection.
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Coin academy.
  • 20-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Maksimalni broj igrača: 80
Uvjeti za pobjedu This is a private password only round for .net , .us, uk and .id team players.
Brzina: 350
Brzina jedinica: 0.5
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1410 3 Hour *NO HAULS* x 400.

Početak: velj 18,2012 14:00
Završetak: velj 18,2012 17:00
Opis: Caution: Noblemen reduce loyalty by 100 to 100 each time.
  • NO Restart after nobling.
  • NO HAULS
  • Few Barbs

    • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 20 Stable, Level 1 Workshop.
    • 5 minutes beginner protection. Ratio protection active for the first 10 minutes (10 per cent).
    • Paladin active (no items)
    • No archers.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and advanced bonus villages grow to 4000 points.
    • Packet academy. Nobleman prices are constant.
    • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Random starting location.
    • Militia not active.
    Maksimalni broj igrača: 500
    Uvjeti za pobjedu *WINNER* =
    Brzina: 400
    Brzina jedinica: 1
    Noćni modus: Ne
    Čuvanje računa: Ne
    Moral: Ne
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #1409 12 Hour x 100

    Početak: velj 18,2012 01:00
    Završetak: velj 18,2012 13:00
    Opis: Caution: The farm limit is active. Per farm level, 1000 units are supported.

    • Increased starting build: Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine.
    • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
    • Paladin active (no items)
    • Archers active.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and advanced bonus villages grow to 5000 points.
    • Packet academy.
    • 3-member tribe limit. No outside support.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    Maksimalni broj igrača: 100
    Uvjeti za pobjedu Top player receives 100 premium points

    Brzina: 100
    Brzina jedinica: 0.4
    Noćni modus: Ne
    Čuvanje računa: Ne
    Moral: Da
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #1408 4 Hour BASH x 400

    Početak: velj 17,2012 20:00
    Završetak: velj 18,2012 00:00
    Opis: Caution: No nobling.
    The farm limit is active. Per farm level, 150 units are supported.

    • 25 minutes beginner protection.
    • No paladin
    • No archers.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and advanced bonus villages grow to 1500 points.
    • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    Maksimalni broj igrača: 100
    Uvjeti za pobjedu
    Brzina: 400
    Brzina jedinica: 0.7
    Noćni modus: Ne
    Čuvanje računa: Ne
    Moral: Ne
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #1407 10 Hour CLUSTER round x 350.

    Početak: velj 17,2012 09:00
    Završetak: velj 17,2012 19:00
    Opis: Caution: Noblemen travel a maximum distance of 10 fields.

    • 40 minutes beginner protection.
    • No paladin
    • No archers.
    • 15-tech smithy (3 levels per technology).
    • Barbs and advanced bonus villages grow to 3000 points.
    • Coin academy.
    • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    Maksimalni broj igrača: 500
    Uvjeti za pobjedu Top player receives 100 premium points

    Brzina: 350
    Brzina jedinica: 0.5
    Noćni modus: Ne
    Čuvanje računa: Da
    Moral: Da
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #1406 2 day x 200

    Početak: velj 15,2012 08:00
    Završetak: velj 17,2012 08:00
    Opis: Caution: The farm limit is active. Per farm level, 1500 units are supported.

    • 40 minutes beginner protection.
    • Paladin active (no items)
    • Archers active.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and advanced bonus villages grow to 250 points.
    • Coin academy.
    • 3-member tribe limit. No outside support.
    • Ability to choose starting direction.
    • Militia not active.
    Maksimalni broj igrača: 500
    Uvjeti za pobjedu Top player receives 100 premium points

    Brzina: 200
    Brzina jedinica: 0.8
    Noćni modus: Da
    Čuvanje računa: Da
    Moral: Da
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena