Brze runde

SDS ili brze runde su modificirana verzija originalne igre. One se igraju puno većom brzinom (npr. 120 puta), i traju između par sati i par tjedana.

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#801 2 days of 200x - prize

Početak: ruj 17,2010 19:00
Završetak: ruj 19,2010 19:00
Opis:
  • 40 minutes beginner protection.
  • No paladin.
  • Archers on.
  • Simple tech smithy.
  • Scouts can only scout units.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • Coin academy.
  • 5-member tribe limit.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player (points) receives 200 premium points
Brzina: 200
Brzina jedinica: .8
Noćni modus: Da
Čuvanje računa: Ne
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#800 5-hour bash, no nobling

Početak: ruj 17,2010 13:00
Završetak: ruj 17,2010 18:00
Opis: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 25 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Brzina: 350
Brzina jedinica: .5
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#799 10-hour cluster (constant nobles)

Početak: ruj 17,2010 02:00
Završetak: ruj 17,2010 12:00
Opis: Caution: Noblemen travel a maximum distance of 15 fields.
  • 20 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu
Brzina: 350
Brzina jedinica: 0.5
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#798 12 hours of 300x

Početak: ruj 16,2010 13:00
Završetak: ruj 17,2010 01:00
Opis: Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
  • 10 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 4000 points.
  • Coin academy.
  • 2-member tribe limit.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu
Brzina: 300
Brzina jedinica: 0.6
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#797 24-hour Conditional Win - Prize

Početak: ruj 15,2010 12:00
Završetak: ruj 16,2010 03:50
Opis:
  • 25 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • 50ms Attack/Support gap
Maksimalni broj igrača: 100
Uvjeti za pobjedu The first player to hold 175000 points for a period of a half an hour will win this round. If these conditions have been met, the round will close. If the winning conditions are not met by the end of the round, the highest rank player will be declared the winner.
  • 100 Premium points go to the winner!
  • Brzina: 300
    Brzina jedinica: .7
    Noćni modus: Da
    Čuvanje računa: Da
    Moral: Ne
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #796 5-hour CAT

    Početak: ruj 15,2010 06:00
    Završetak: ruj 15,2010 11:00
    Opis: The farm limit is active. Per farm level, 150 units are supported.
    • 15 minutes beginner protection.
    • Paladin active (no items).
    • Archers on.
    • Simple tech smithy.
    • Barbs and bonus villages grow to 1500 points.
    • Coin academy.
    • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
    • 50ms Attack/Support gap
    Maksimalni broj igrača: 100
    Uvjeti za pobjedu
    Brzina: 350
    Brzina jedinica: .4
    Noćni modus: Ne
    Čuvanje računa: Ne
    Moral: Ne
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #795 12-hours of 400x

    Početak: ruj 14,2010 17:00
    Završetak: ruj 15,2010 05:00
    Opis: Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
    • 10 minutes beginner protection.
    • Paladin active (no items).
    • Archers on.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and advanced bonus villages grow to 4000 points.
    • Coin academy.
    • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
    Maksimalni broj igrača: 100
    Uvjeti za pobjedu
    Brzina: 400
    Brzina jedinica: 0.6
    Noćni modus: Ne
    Čuvanje računa: Ne
    Moral: Da
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #794 3-day Old School 150x - prize

    Početak: ruj 11,2010 16:00
    Završetak: ruj 14,2010 16:00
    Opis: Old School settings! The original units, original map graphics, and the original tech smithy system.
    • 40 minutes beginner protection.
    • No paladin.
    • No archers.
    • Unlimited tech smithy (10 levels per technology).
    • Units outside villages cannot be scouted.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • No bonus villages. Barbs grow to 1000 points.
    • Packet academy.
    • 5-member tribe limit.
    • Random starting location.
    • Attack/Support gap: 50ms
    Maksimalni broj igrača: 100
    Uvjeti za pobjedu Top player (points) receives 200 premium points!
    Brzina: 150
    Brzina jedinica: .6
    Noćni modus: Da
    Čuvanje računa: Da
    Moral: Ne
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #793 2 days of constant nobles

    Početak: ruj 09,2010 15:00
    Završetak: ruj 11,2010 15:00
    Opis:
    • 30 minutes beginner protection.
    • No paladin.
    • No archers.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and bonus villages grow to 1000 points.
    • Packet academy. Nobleman prices are constant.
    • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
    Maksimalni broj igrača: 100
    Uvjeti za pobjedu
    Brzina: 300
    Brzina jedinica: .6
    Noćni modus: Da
    Čuvanje računa: Ne
    Moral: Da
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #792 12-hour cluster round

    Početak: ruj 09,2010 02:00
    Završetak: ruj 09,2010 14:00
    Opis: Caution: Noblemen travel a maximum distance of 15 fields.
    • 20 minutes beginner protection.
    • No paladin.
    • Archers on.
    • Simple tech smithy.
    • Barbs and bonus villages grow to 3000 points.
    • Coin academy.
    • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
    Maksimalni broj igrača: 100
    Uvjeti za pobjedu
    Brzina: 350
    Brzina jedinica: .5
    Noćni modus: Ne
    Čuvanje računa: Ne
    Moral: Ne
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena