Speedrunder

Speed runder er en modifikation af spillet, som f.eks. spilles 120 x hurtigere end normalt, runderne kan varierer fra en time til en uge.

[1] ... [453] >455< [457] ... [560]

#1127 12 Hour Cluster.

Start: sep. 02,2011 23:00
Slut: sep. 03,2011 11:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 15 fields.

  • 30 minutes beginner protection. Ratio protection active for the first 5 hours, 20 minutes (10 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 1000 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 350
Enheds hastighed: 0.5
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Nej
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#1126 3 Hour x 350 . 20 Tribe limit .

Start: sep. 02,2011 19:00
Slut: sep. 02,2011 22:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 300 fields.
The farm limit is active. Per farm level, 150 units are supported.

  • Increased starting build: Level 21 HQ, Level 15 Farm, Level 15 Warehouse, Level 1 Rally point, Level 15 Barracks, Level 15 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 15 Stable, Level 1 Statue.
  • 20 minutes beginner protection. Ratio protection active for the first 30 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy.
  • 20-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
  • Attack gap 50ms. Support gap 50ms.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 350
Enheds hastighed: 0.5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Ja
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#1125 7-hour bash, no nobling

Start: sep. 02,2011 11:00
Slut: sep. 02,2011 18:00
Beskrivelse: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • 25 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 6.0 hours.
Spillergrænse: 100
Vinderkrav: Top player (in Opponents Defeated as Attacker) receives 100 premium points

Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Hastighed: 350
Enheds hastighed: 0.5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#1124 Midweek round

Start: aug. 29,2011 10:00
Slut: sep. 02,2011 10:00
Beskrivelse:
  • 120 minutes beginner protection. Ratio protection active for the first 12 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Coin academy.
  • 5-member tribe limit.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 50ms. Support gap 50ms.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 120
Enheds hastighed: 0.5
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Ja
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#1123 12 hour x100

Start: aug. 28,2011 21:00
Slut: aug. 29,2011 09:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 1 Rally point, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 50ms. Support gap 50ms.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 100
Enheds hastighed: 0.5
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Ja
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#1122 6 Hour x 380

Start: aug. 28,2011 14:00
Slut: aug. 28,2011 20:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 300 fields.
The farm limit is active. Per farm level, 150 units are supported.

  • 10 minutes beginner protection. Ratio protection active for the first 30 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 50ms. Support gap 50ms.
Spillergrænse: 100
Vinderkrav: Top player (in Opponents Defeated as Attacker) receives 100 premium points

Hastighed: 380
Enheds hastighed: 0.3
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Ja
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#1121 1 hour - 1 v1 - No Hauls- No Noble Restart.

Start: aug. 28,2011 12:00
Slut: aug. 28,2011 13:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 200 fields.
The farm limit is active. Per farm level, 150 units are supported.
Noblemen reduce loyalty by 15 to 45 each time.

  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 20 Stable, Level 1 Workshop.
  • 5 minutes beginner protection. Ratio protection active for the first 10 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 4000 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
  • Attack gap 100ms. Support gap 100ms.
Spillergrænse: 100
Vinderkrav:
Hastighed: 300
Enheds hastighed: 1
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#1120 5 hour Cat Round.

Start: aug. 28,2011 06:00
Slut: aug. 28,2011 11:00
Beskrivelse: Caution: No nobling.
The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 4 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 15 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 2000 points.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Spillergrænse: 100
Vinderkrav: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.Top player receives 100 premium points

Hastighed: 350
Enheds hastighed: 0.6
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#1119 Loopy Nobles x 6hrs.

Start: aug. 27,2011 23:00
Slut: aug. 28,2011 05:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 200 fields.
The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 35 to 50 each time.

  • Increased starting build: Level 10 HQ, Level 10 Farm, Level 15 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 10 Stable.
  • 20 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
  • Attack gap 50ms. Support gap 50ms.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 400
Enheds hastighed: 0.8
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Nej
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#1118 12 hour cluster.

Start: aug. 27,2011 10:00
Slut: aug. 27,2011 22:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 15 fields.
Noblemen reduce loyalty by 25 to 45 each time.

  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 3000 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 350
Enheds hastighed: 0.5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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