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Rise of Cultures – Build your city, unlock old civilizations and fight strategic battles!
Explore a mysterious world, dive into adventures, and take care of your village!
Choose between elves and humans and build a mystical city in a fantasy world!
Build majestic cities, create a strong alliance, choose your patron god and conquer the world!
Tribal Wars 2 – build and fortify your medieval castle
Explore the wild frontier and experience exciting adventures and duels. The West awaits you!
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
| Start: | Jan 12,2011 07:00 |
| End: | Jan 14,2011 07:00 |
| Description: | Caution: Noblemen travel a maximum distance of 15 fields.
|
| Player limit: | 100 |
| Victory conditions: | Top player receives 100 premium points |
| Speed: | 200 |
| Unit speed: | .6 |
| Sleep mode: | Yes |
| Account sitting: | No |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Jan 12,2011 00:00 |
| End: | Jan 12,2011 06:00 |
| Description: | Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1). The farm limit is active. Per farm level, 150 units are supported.
|
| Player limit: | 100 |
| Victory conditions: | Top player receives 100 premium points. If there is a tie, the prize will be split between winners Catapult your opponents' villages! The player with the highest point village wins. Nobles cannot travel and thus nobling is disabled – every player will remain with one village. |
| Speed: | 400 |
| Unit speed: | .4 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Jan 11,2011 16:00 |
| End: | Jan 11,2011 23:00 |
| Description: | Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1). The farm limit is active. Per farm level, 150 units are supported.
|
| Player limit: | 100 |
| Victory conditions: | Winner (ODA) receives 100 premium pointsBash opponents to death. The winner will not be determined by points as usual, but by opponents defeated as attacker. Normal bash rounds will not allow ennobling of other villages (if ennoblements are enabled this will be stated in the round plan). |
| Speed: | 350 |
| Unit speed: | .5 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Jan 10,2011 14:47 |
| End: | Jan 11,2011 15:00 |
| Description: | Please be aware that logins to the round will not be available until 15:00 after the tribes have been set up. On entering the world, players are automatically assigned to a tribe. 100ms gap for attacks and supports. Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
|
| Player limit: | 102 |
| Victory conditions: | Please see this topic for details of the round. |
| Speed: | 180 |
| Unit speed: | .6 |
| Sleep mode: | Yes |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Jan 09,2011 14:10 |
| End: | Jan 10,2011 14:45 |
| Description: | On entering the world, players are automatically assigned to a tribe. 100ms gap for attacks and supports.
|
| Player limit: | 102 |
| Victory conditions: | Please see this topic for details of the round. |
| Speed: | 120 |
| Unit speed: | .6 |
| Sleep mode: | Yes |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Jan 09,2011 13:50 |
| End: | Jan 09,2011 14:02 |
| Description: | On entering the world, players are automatically assigned to a tribe. 100ms gap for attacks and supports.
|
| Player limit: | 102 |
| Victory conditions: | Please see this topic for details of the round. |
| Speed: | 120 |
| Unit speed: | .6 |
| Sleep mode: | Yes |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Jan 08,2011 13:00 |
| End: | Jan 09,2011 13:00 |
| Description: | The farm limit is active. Per farm level, 750 units are supported.
|
| Player limit: | 100 |
| Victory conditions: | Top player receives 100 premium points |
| Speed: | 350 |
| Unit speed: | .6 |
| Sleep mode: | Yes |
| Account sitting: | No |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Jan 07,2011 12:00 |
| End: | Jan 08,2011 12:00 |
| Description: |
|
| Player limit: | 100 |
| Victory conditions: | Top player receives 100 premium points |
| Speed: | 300 |
| Unit speed: | .6 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Jan 06,2011 23:00 |
| End: | Jan 07,2011 11:00 |
| Description: | Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1). The farm limit is active. Per farm level, 1500 units are supported.
|
| Player limit: | 100 |
| Victory conditions: | Winning player receives 100 premium points |
| Speed: | 400 |
| Unit speed: | 0.6 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Jan 06,2011 15:00 |
| End: | Jan 06,2011 22:00 |
| Description: | Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1). The farm limit is active. Per farm level, 150 units are supported.
|
| Player limit: | 100 |
| Victory conditions: | Top player in ODA receives 100 premium points Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details. |
| Speed: | 350 |
| Unit speed: | .5 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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