Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [543] >545< [547] ... [560]

#179 Round 169 BASH

Start: Jan 08,2009 16:00
End: Jan 08,2009 21:00
Description: Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode
Player limit: 100
Victory conditions: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#178 Round 168

Start: Jan 05,2009 12:30
End: Jan 08,2009 14:00
Description: No paladin, no archers, coins, 1 tech per unit, tribe limit 5, growing bonus villages

STW Rules and FAQ
STW Ladder
Player limit: 100
Victory conditions:
Speed: 250
Unit speed: .6
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#176 Round 167 BASH

Start: Jan 05,2009 04:00
End: Jan 05,2009 09:00
Description: Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode
Player limit: 100
Victory conditions: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings

#175 Round 166 CAT

Start: Jan 04,2009 20:00
End: Jan 05,2009 03:00
Description: Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode.
Player limit: 100
Victory conditions: Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#174 Round 165 BASH

Start: Jan 04,2009 14:00
End: Jan 04,2009 19:00
Description: Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode
Player limit: 100
Victory conditions: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
Details
Speed: 400
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#173 Round 164

Start: Jan 02,2009 11:00
End: Jan 04,2009 13:00
Description: No paladin, archers, academy and packages, constant noble cost, 1 tech per unit, tribe limit 7, growing bonus villages, tribe lock, no outside support, cannot attack own tribe.

STW Rules and FAQ
STW Ladder
Player limit: 100
Victory conditions:
Speed: 250
Unit speed: .4
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#172 Round 163 CAT

Start: Jan 02,2009 04:00
End: Jan 02,2009 09:00
Description: Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode.
Player limit: 100
Victory conditions: Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player.
Details
Speed: 400
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#171 Round 162 BASH

Start: Jan 01,2009 22:00
End: Jan 02,2009 03:00
Description: Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode
Player limit: 100
Victory conditions: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#170 New Year's round

Start: Dec 30,2008 13:00
End: Jan 01,2009 20:00
Description: No paladin, archers, coins, 1 tech per unit, tribe limit 5, growing bonus villages,Winning player chooses the settings for any speed round

Happy New Year's from the TW Team!!

STW Rules and FAQ
STW Ladder
Player limit: 100
Victory conditions:
Speed: 300
Unit speed: .4
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#169 Round 160

Start: Dec 27,2008 14:00
End: Dec 30,2008 11:10
Description: No paladin, no archers, coins, 1 tech per unit, tribe limit 7,maximum nobling distance - 20 fields, growing bonus villages.

STW Rules and FAQ
STW Ladder
Player limit: 100
Victory conditions:
Speed: 250
Unit speed: .6
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated