Speedrunder

Speed runder er en modifikation af spillet, som f.eks. spilles 120 x hurtigere end normalt, runderne kan varierer fra en time til en uge.

[1] ... [384] >386< [388] ... [544]

#1727 Random Round of the Week

Start: sep. 14,2012 18:00
Slut: sep. 15,2012 00:00
Beskrivelse:
Caution:
The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 50 to 50 each time.
One second Attack Gap.

  • 60 minutes beginner protection.
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 0-member tribe limit.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Vinderkrav: Top player receives 100 premium points
Hastighed: 300
Enheds hastighed: 0.4
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Ja
Ranglister » Spillerrangliste
» Stammerangliste
» Spiller modstandere besejret
» Stamme modstandere besejret

#1726 hour x 375

Start: sep. 14,2012 11:00
Slut: sep. 14,2012 17:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • 25 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Spillergrænse: 200
Vinderkrav: Top player receives 100 premium points
Hastighed: 375
Enheds hastighed: 1
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Nej
Ranglister » Spillerrangliste
» Stammerangliste
» Spiller modstandere besejret
» Stamme modstandere besejret

#1724 24 hour x 250

Start: sep. 13,2012 10:00
Slut: sep. 14,2012 10:00
Beskrivelse:
  • 30 minutes beginner protection. Ratio protection active for the first 3 hours (10 per cent).
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2250 points.
  • Coin academy.
  • 2-member tribe limit.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 200
Vinderkrav: Top player receives 100 premium points
Hastighed: 250
Enheds hastighed: 0.5
Sovemodul: Ja
Kontorepræsentation: Nej
Moral: Nej
Ranglister » Spillerrangliste
» Stammerangliste
» Spiller modstandere besejret
» Stamme modstandere besejret

#1723 3 day x 100

Start: sep. 10,2012 09:00
Slut: sep. 13,2012 09:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 2000 units are supported.

  • 40 minutes beginner protection. Ratio protection active for the first 6 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Vinderkrav: Top player receives 100 premium points
Hastighed: 100
Enheds hastighed: 0.6
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Ja
Ranglister » Spillerrangliste
» Stammerangliste
» Spiller modstandere besejret
» Stamme modstandere besejret

#1722 7 hour x 300

Start: sep. 10,2012 01:00
Slut: sep. 10,2012 08:00
Beskrivelse: Caution:
The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 10 HQ, Level 10 Farm, Level 15 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 10 Stable.
  • 20 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Spillergrænse: 200
Vinderkrav: Top player receives 100 premium points
Hastighed: 300
Enheds hastighed: 0.4
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
Ranglister » Spillerrangliste
» Stammerangliste
» Spiller modstandere besejret
» Stamme modstandere besejret

#1721 3 hour x 400

Start: sep. 09,2012 21:00
Slut: sep. 10,2012 00:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 300 fields.
The farm limit is active. Per farm level, 150 units are supported.

  • 20 minutes beginner protection. Ratio protection active for the first 30 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Packet academy.
  • 2-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Spillergrænse: 200
Vinderkrav:
Hastighed: 400
Enheds hastighed: 0.7
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Ja
Ranglister » Spillerrangliste
» Stammerangliste
» Spiller modstandere besejret
» Stamme modstandere besejret

#1720 First to hold 30 villages for 1 hour

Start: sep. 09,2012 10:00
Slut: sep. 09,2012 20:00
Beskrivelse:
CAUTION:
No barb nobling.
  • 30 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 2500 points.
  • Coin academy.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 200
Vinderkrav: First PLAYER to hold 30 villages for a period of 60 minutes wins the round. If the winning conditions are not met by the end of the round, the player with the highest points wins the round. Details.
Top player receives 100 premium points
Hastighed: 300
Enheds hastighed: 0.5
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Nej
Ranglister » Spillerrangliste
» Stammerangliste
» Spiller modstandere besejret
» Stamme modstandere besejret

#1719 8 hour *NO HAULS*

Start: sep. 09,2012 01:00
Slut: sep. 09,2012 09:00
Beskrivelse:
Caution:
*NO HAULS*
No barb noblinf.
The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 5 HQ, Level 15 Farm, Level 15 Warehouse, Level 1 Rally point, Level 5 Barracks, Level 5 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 5 Market, Level 5 Stable, Level 5 Wall.
  • 15 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • No paladin
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 300 points.
  • Packet academy. Nobleman prices are constant.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 200
Vinderkrav: Top player receives 100 premium points
Hastighed: 400
Enheds hastighed: 0.3
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Ja
Ranglister » Spillerrangliste
» Stammerangliste
» Spiller modstandere besejret
» Stamme modstandere besejret

#1718 6 hour Loopy Loyalty.

Start: sep. 08,2012 18:00
Slut: sep. 09,2012 00:00
Beskrivelse:
Caution:
The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 35 to 50 each time.

  • 15 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 200
Vinderkrav: Top player receives 100 premium points
Hastighed: 400
Enheds hastighed: 0.8
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
Ranglister » Spillerrangliste
» Stammerangliste
» Spiller modstandere besejret
» Stamme modstandere besejret

#1717 6 hour CAT

Start: sep. 08,2012 11:00
Slut: sep. 08,2012 17:00
Beskrivelse:
Caution:
No nobling.
The farm limit is active. Per farm level, 1000 units are supported.

  • 25 minutes beginner protection.
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 200
Vinderkrav: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.
Top player receives 100 premium points
Hastighed: 300
Enheds hastighed: 0.4
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
Ranglister » Spillerrangliste
» Stammerangliste
» Spiller modstandere besejret
» Stamme modstandere besejret