Speedrunder

Speed runder er en modifikation af spillet, som f.eks. spilles 120 x hurtigere end normalt, runderne kan varierer fra en time til en uge.

[1] ... [636] >638< [640] ... [734]

#1020 12 hours of 400x

Start: jun. 19,2011 22:00
Slut: jun. 20,2011 10:00
Beskrivelse:
  • 10 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 4000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 400
Enheds hastighed: 0.5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#1019 5 Hour Cat round.

Start: jun. 19,2011 16:00
Slut: jun. 19,2011 21:00
Beskrivelse: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • 15 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 1500 points.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 1 villages. Duration 0.5 hours.
Spillergrænse: 100
Vinderkrav: Catapult your opponents village. The player with the highest point village wins and receives 100 premium points .No nobling - one village per player. Details.
Hastighed: 300
Enheds hastighed: 0.4
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Nej
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#1018 7-hour bash round, no nobling

Start: jun. 19,2011 08:00
Slut: jun. 19,2011 15:00
Beskrivelse: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • 25 minutes beginner protection.
  • No paladin
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • No extra barbarian villages are created. Barbs and advanced bonus villages grow to 1500 points.
  • 3-member tribe limit.
  • Ability to choose starting direction.
  • Militia not active.
  • Attack gap 50ms. Support gap 50ms.
Spillergrænse: 100
Vinderkrav: Top player (in Opponents Defeated as Attacker) receives 100 premium points

Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Hastighed: 400
Enheds hastighed: 0.5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#1017 8-hour cluster round

Start: jun. 18,2011 23:00
Slut: jun. 19,2011 07:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 15 fields.

  • Increased starting build: Level 5 HQ, Level 5 Farm, Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine.
  • 15 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 4000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 350
Enheds hastighed: 0.5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#1016 Championship - Round 4

Start: jun. 18,2011 12:00
Slut: jun. 18,2011 22:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 2000 units are supported.

  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 25 Warehouse, Level 15 Barracks, Level 10 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 5 Market, Level 10 Stable.
  • 5 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages do no grow.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit.
  • Ability to choose starting direction.
  • Militia not active.
  • Attack gap 50ms. Support gap 50ms.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

This is a championship round. For details about championship rounds, please see this topic.
Hastighed: 350
Enheds hastighed: 0.75
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#1015 8 Hour , Raised start .

Start: jun. 18,2011 03:00
Slut: jun. 18,2011 11:00
Beskrivelse:
  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 45 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Spillergrænse: 100
    Vinderkrav: Top Tribe receives 200 premium points

    Hastighed: 350
    Enheds hastighed: 0.5
    Sovemodul: Nej
    Kontorepræsentation: Nej
    Moral: Nej
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    #1013 2 day 300x

    Start: jun. 16,2011 02:00
    Slut: jun. 18,2011 02:00
    Beskrivelse:
    • 45 minutes beginner protection. Ratio protection active for the first 16 hours (10 per cent).
    • Paladin active (no items)
    • No archers.
    • 15-tech smithy (3 levels per technology).
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • No extra barbarian villages are created. Barbs and advanced bonus villages grow to 2500 points.
    • Packet academy. Nobleman prices are constant.
    • 5-member tribe limit. No leaving tribe.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    Spillergrænse: 100
    Vinderkrav: Top player receives 100 premium points

    Hastighed: 300
    Enheds hastighed: 0.4
    Sovemodul: Ja
    Kontorepræsentation: Nej
    Moral: Nej
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    #1011 3 day 200x

    Start: jun. 13,2011 01:00
    Slut: jun. 16,2011 01:00
    Beskrivelse: Caution: The farm limit is active. Per farm level, 1500 units are supported.

    • 40 minutes beginner protection. Ratio protection active for the first 12 hours (10 per cent).
    • Paladin active (no items)
    • Archers active.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and bonus villages grow to 250 points.
    • Packet academy.
    • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    Spillergrænse: 100
    Vinderkrav: Top player receives 100 premium points

    Hastighed: 200
    Enheds hastighed: 0.5
    Sovemodul: Ja
    Kontorepræsentation: Nej
    Moral: Nej
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    #1010 10 hour 400x

    Start: jun. 12,2011 14:00
    Slut: jun. 13,2011 00:00
    Beskrivelse: Caution: The farm limit is active. Per farm level, 2000 units are supported.

    • 25 minutes beginner protection. Ratio protection active for the first 3 hours (10 per cent).
    • Paladin active (no items)
    • Archers active.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and bonus villages grow to 2000 points.
    • Packet academy.
    • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    Spillergrænse: 100
    Vinderkrav: Top player receives 100 premium points

    Hastighed: 400
    Enheds hastighed: 1
    Sovemodul: Nej
    Kontorepræsentation: Nej
    Moral: Ja
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    #1009 Championship - Round 3

    Start: jun. 11,2011 13:00
    Slut: jun. 12,2011 13:00
    Beskrivelse: Caution: Noblemen travel a maximum distance of 20 fields.

    • 30 minutes beginner protection. Ratio protection active for the first 5 hours (10 per cent).
    • Paladin active (no items)
    • No archers.
    • 15-tech smithy (3 levels per technology).
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • No extra barbarian villages are created. Barbs and advanced bonus villages grow to 4000 points.
    • Packet academy. Nobleman prices are constant.
    • 7-member tribe limit. No attacking tribemates. No outside support.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    • Attack gap 100ms. Support gap 100ms.
    Spillergrænse: 100
    Vinderkrav: Top player receives 100 premium points

    This is a championship round. For details about championship rounds, please see this topic.
    Hastighed: 100
    Enheds hastighed: 1
    Sovemodul: Ja
    Kontorepræsentation: Nej
    Moral: Ja
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