Speedrunder

Speed runder er en modifikation af spillet, som f.eks. spilles 120 x hurtigere end normalt, runderne kan varierer fra en time til en uge.

[1] ... [641] >643< [645] ... [734]

#967 Midweek round

Start: apr. 05,2011 16:00
Slut: apr. 08,2011 16:00
Beskrivelse: 100ms attack and support gap. The farm limit is active. Per farm level, 1500 units are supported. Ratio protection is active for the first 36 hours of the round (10%).
  • 40 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Coin academy.
  • 10-member tribe limit.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points
Hastighed: 150
Enheds hastighed: 1
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Ja
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#966 24 hours of 350x

Start: apr. 04,2011 15:00
Slut: apr. 05,2011 15:00
Beskrivelse:
  • 30 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No bonus villages. Barbs grow to 3000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points
Hastighed: 350
Enheds hastighed: .6
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Ja
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#965 10-hour condition win round.

Start: apr. 04,2011 04:00
Slut: apr. 04,2011 14:00
Beskrivelse:
  • 20 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 2500 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Winner receives 100 premium points.

First PLAYER to hold 20 villages AND 100k points for a period of 30 minutes wins the round. If the winning conditions are not met by the end of the round, the player with the highest points wins the round. Details.
Hastighed: 300
Enheds hastighed: .5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#964 6-hour bash, no nobling

Start: apr. 03,2011 21:00
Slut: apr. 04,2011 03:00
Beskrivelse: The farm limit is active. Per farm level, 150 units are supported.
  • 25 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Top player in ODA receives 100 premium points.

Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Hastighed: 400
Enheds hastighed: .5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#963 6-hour cat round

Start: apr. 03,2011 14:00
Slut: apr. 03,2011 20:00
Beskrivelse: The farm limit is active. Per farm level, 150 units are supported.
  • 15 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 2500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points. In case of a tie, the prize is split between the top players.

Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.
Hastighed: 350
Enheds hastighed: .4
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#962 24 hours of half-price coins

Start: apr. 02,2011 13:00
Slut: apr. 03,2011 13:00
Beskrivelse: The farm limit is active. Per farm level, 1500 units are supported. Ratio protection: enabled for first 12 hours, 10%
  • 30 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No bonus villages. Barbs grow to 1500 points.
  • Coin academy.
  • 5-member tribe limit.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points
Hastighed: 250
Enheds hastighed: 0.8
Sovemodul: Ja
Kontorepræsentation: Nej
Moral: Nej
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#961 22-hour cluster round, no sleep

Start: apr. 01,2011 14:00
Slut: apr. 02,2011 12:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 15 fields. Attack and support gap:100ms. Ratio protection: enabled for the first 12 hours of the round, 10%.
  • 20 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Units outside villages cannot be scouted.
  • Barbs and bonus villages grow to 1000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points
Hastighed: 300
Enheds hastighed: 0.75
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Nej
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#960 Midweek round

Start: mar. 28,2011 13:00
Slut: apr. 01,2011 13:00
Beskrivelse: The farm limit is active. Per farm level, 1500 units are supported. Ratio protection enabled for first 3 days of the round: 10%
The farm limit is active. Per farm level, 1500 units are supported.
  • 90 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Coin academy. Half price coins.
  • 5-member tribe limit.
  • Ability to choose starting direction.
  • 90 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Coin academy.
  • 5-member tribe limit.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Top player receives 200 premium points
Hastighed: 70
Enheds hastighed: 1
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Ja
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#959 12-hour cluster

Start: mar. 28,2011 00:00
Slut: mar. 28,2011 12:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 15 fields. Ratio protection active:10%.
  • 20 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Units outside villages cannot be scouted.
  • Barbs and bonus villages grow to 3000 points.
  • Coin academy. Half price coins
  • 3-member tribe limit.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points
Hastighed: 300
Enheds hastighed: .7
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#958 7-hour bash, no nobling

Start: mar. 27,2011 16:00
Slut: mar. 27,2011 23:00
Beskrivelse: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 25 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Top player in ODA receives 100 premium points.
Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Hastighed: 400
Enheds hastighed: .5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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» Spiller modstandere besejret
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