Speedrunder

Speed runder er en modifikation af spillet, som f.eks. spilles 120 x hurtigere end normalt, runderne kan varierer fra en time til en uge.

[1] ... [656] >658< [660] ... [734]

#818 2-day cluster - prize

Start: okt. 03,2010 15:00
Slut: okt. 05,2010 15:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 15 fields.
  • 30 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 3000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Top player receives 200 premium points
Hastighed: 200
Enheds hastighed: .6
Sovemodul: Ja
Kontorepræsentation: Nej
Moral: Ja
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#817 6 hours of 400x - constant nobles

Start: okt. 03,2010 08:00
Slut: okt. 03,2010 14:00
Beskrivelse:
  • 15 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav:
Hastighed: 400
Enheds hastighed: 0.6
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Ja
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#816 5-hour bash, no nobling

Start: okt. 03,2010 02:00
Slut: okt. 03,2010 07:00
Beskrivelse: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 25 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • Coin academy.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Hastighed: 400
Enheds hastighed: .5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#815 2-day No Milliseconds Round

Start: okt. 01,2010 01:00
Slut: okt. 03,2010 01:00
Beskrivelse: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).

Milliseconds Off - Attacks arriving at the same second will arrive in the order they were sent.
  • 10 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • 15-tech smithy (3 levels per technology).
  • Units outside villages cannot be scouted.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Coin academy.
  • No tribe member limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
Spillergrænse: 100
Vinderkrav:
Hastighed: 150
Enheds hastighed: 0.8
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Nej
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#814 King of the Hills

Start: sep. 30,2010 15:00
Slut: okt. 01,2010 00:30
Beskrivelse: Please see the forum thread
Spillergrænse: 100
Vinderkrav: Hold the most "Hills" at the time of Round Closing. In the event of a tie for 'most Hills', the player with the highest Opponents Defeated as Attacker score will receive the prize.
Hastighed: 1
Enheds hastighed: 0.6
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Ja
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#813 3 days, farm limit - prize

Start: sep. 27,2010 14:00
Slut: sep. 30,2010 14:00
Beskrivelse: The farm limit is active. Per farm level, 1500 units are supported.
  • 40 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
Spillergrænse: 100
Vinderkrav: Top player receives 200 premium points!
Hastighed: 150
Enheds hastighed: .8
Sovemodul: Ja
Kontorepræsentation: Nej
Moral: Ja
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#812 5-hour CAT round

Start: sep. 27,2010 08:00
Slut: sep. 27,2010 13:00
Beskrivelse: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 15 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 2500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.
Hastighed: 350
Enheds hastighed: .4
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#811 7-hour bash, no nobling

Start: sep. 27,2010 00:00
Slut: sep. 27,2010 07:00
Beskrivelse: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 25 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • Coin academy.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Hastighed: 350
Enheds hastighed: .5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#810 10 hours of 400x

Start: sep. 26,2010 13:00
Slut: sep. 26,2010 23:00
Beskrivelse:
  • 15 minutes beginner protection.
  • No paladin.
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 4000 points.
  • Coin academy.
  • 2-member tribe limit.
  • Random starting location.
Spillergrænse: 100
Vinderkrav:
Hastighed: 400
Enheds hastighed: 0.6
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#809 24 hours of constant nobles, no sleep

Start: sep. 25,2010 12:00
Slut: sep. 26,2010 12:00
Beskrivelse:
  • 30 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1000 points.
  • Packet academy. Nobleman prices are constant.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav:
Hastighed: 250
Enheds hastighed: .8
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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