Hitre runde

SDS je različica izvirne igre, ki se večinoma igra pri mnogo višji hitrosti (npr. 120-kratni), en krog pa traja od nekaj ur do nekaj tednov.

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#1709 2 hour start up

Start: sep. 03,2012 01:00
Konec: sep. 03,2012 03:00
Opis: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 2 Timber camp, Level 2 Clay pit, Level 2 Iron mine.
  • 20 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 4000 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji
Hitrost: 225
Hitrost enot: 0.8
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#1708 5 Hour CAT

Start: sep. 02,2012 19:00
Konec: sep. 03,2012 00:00
Opis: Caution: No nobling.
The farm limit is active. Per farm level, 1000 units are supported.

  • 25 minutes beginner protection.
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Winner:CHIMERAA
Hitrost: 300
Hitrost enot: 0.4
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#1706 12 Hour *NO HAULS*

Start: sep. 01,2012 23:00
Konec: sep. 02,2012 11:00
Opis:
Caution:
*NO HAULS*
The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 5 HQ, Level 15 Farm, Level 15 Warehouse, Level 5 Barracks, Level 5 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 5 Stable.
  • 35 minutes beginner protection. Ratio protection active for the first 5 hours, 40 minutes (10 per cent).
  • No paladin
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Top player receives 100 premium points
Hitrost: 400
Hitrost enot: 0.6
Nočni način: Ne
Čuvanje računa: Da
Morala: Ne
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#1705 10 Hour Cluster

Start: sep. 01,2012 12:00
Konec: sep. 01,2012 22:00
Opis: Caution: Noblemen travel a maximum distance of 10 fields.

  • 20 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Top player receives 100 premium points
Hitrost: 300
Hitrost enot: 0.7
Nočni način: Ne
Čuvanje računa: Da
Morala: Da
Lestvica » Lestvica igralcev
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#1703 3 day x 225

Start: avg. 28,2012 10:00
Konec: avg. 31,2012 10:00
Opis:
  • 40 minutes beginner protection. Ratio protection active for the first 6 hours (10 per cent).
  • No paladin
  • Archers active.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 200 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Zmagovalni pogoji Top player receives 200 premium points. Players in the top tribe receive 30 premium points each. Player in the top tribe must be in the top 30 and have at least 10 villages to receive a prize.
Hitrost: 225
Hitrost enot: 0.65
Nočni način: Da
Čuvanje računa: Ne
Morala: Da
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#1702 9 hour x 50

Start: avg. 28,2012 00:00
Konec: avg. 28,2012 09:00
Opis:
  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 45 minutes beginner protection. Ratio protection active for the first 4 hours (5 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 600 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Top player receives 100 premium points
Hitrost: 50
Hitrost enot: 0.7
Nočni način: Ne
Čuvanje računa: Da
Morala: Ne
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#1701 Cluster Round x 300

Start: avg. 27,2012 14:00
Konec: avg. 27,2012 23:00
Opis: Caution: Noblemen travel a maximum distance of 10 fields.

  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 40 minutes beginner protection. Ratio protection active for the first 6 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Top player receives 100 premium points
Hitrost: 300
Hitrost enot: 0.7
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
Lestvica » Lestvica igralcev
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#1700 12 hour x 400 *NO HAULS*

Start: avg. 27,2012 01:00
Konec: avg. 27,2012 13:00
Opis: Caution: The farm limit is active. Per farm level, 1000 units are supported.
*NO HAULS*

  • Increased starting build: Level 20 HQ, Level 18 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Stable, Level 3 Workshop, Level 1 Statue.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Top player receives 100 premium points
Hitrost: 400
Hitrost enot: 0.4
Nočni način: Ne
Čuvanje računa: Da
Morala: Da
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#1698 6 hour LOOPY LOYALTY

Start: avg. 26,2012 11:00
Konec: avg. 26,2012 17:00
Opis:
Caution:
The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 35 to 50 each time.

  • Increased starting build: Level 10 HQ, Level 10 Farm, Level 15 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 10 Stable.
  • 20 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Zmagovalni pogoji Top player receives 100 premium points
Hitrost: 400
Hitrost enot: 0.8
Nočni način: Ne
Čuvanje računa: Da
Morala: Ne
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#1696 12 hour x 250 . Raised.

Start: avg. 24,2012 21:00
Konec: avg. 25,2012 09:00
Opis:
Caution:
The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 20 HQ, Level 18 Farm, Level 20 Warehouse, Level 1 Rally point, Level 15 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 10 Stable, Level 1 Statue.
  • 45 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Omejitev števila igralcev: 200
Zmagovalni pogoji Top player receives 100 premium points
Hitrost: 250
Hitrost enot: 0.6
Nočni način: Ne
Čuvanje računa: Da
Morala: Da
Lestvica » Lestvica igralcev
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» Premagani nasprotniki
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