Hitre runde

SDS je različica izvirne igre, ki se večinoma igra pri mnogo višji hitrosti (npr. 120-kratni), en krog pa traja od nekaj ur do nekaj tednov.

[1] ... [605] >607< [609] ... [749]

#1538 12 hour x 100

Start: maj 26,2012 00:00
Konec: maj 26,2012 12:00
Opis:
Caution:
The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 5 HQ, Level 5 Farm, Level 5 Warehouse, Level 1 Rally point, Level 5 Barracks, Level 5 Smithy, Level 5 Timber camp, Level 5 Clay pit, Level 5 Iron mine, Level 5 Stable, Level 5 Workshop.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Packet academy.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 100
Hitrost enot: 0.4
Nočni način: Ne
Čuvanje računa: Da
Morala: Da
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena

#1536 5 HOUR bash round x 375

Start: maj 25,2012 18:00
Konec: maj 25,2012 23:00
Opis:
Caution:
No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • Increased starting build: Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine.
  • 25 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Top player (in Opponents Defeated as Attacker) receives 100 premium points

Hitrost: 375
Hitrost enot: 0.6
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena

#1535 2 Days x 375

Start: maj 23,2012 17:00
Konec: maj 25,2012 17:00
Opis:
  • Increased starting build: Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine.
  • 30 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Church active.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 250 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 375
Hitrost enot: 0.7
Nočni način: Da
Čuvanje računa: Da
Morala: Da
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena

#1534 4 hour CAT x 250

Start: maj 23,2012 12:00
Konec: maj 23,2012 16:00
Opis:
Caution:
No nobling.
The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine.
  • 20 minutes beginner protection.
  • No paladin
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.
Top player receives 100 premium points


Hitrost: 250
Hitrost enot: 0.5
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena

#1533 2 day x 250

Start: maj 21,2012 11:00
Konec: maj 23,2012 11:00
Opis:
  • 30 minutes beginner protection.
  • No paladin
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 250 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 250
Hitrost enot: 0.6
Nočni način: Da
Čuvanje računa: Da
Morala: Da
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena

#1532 12 Hour *NOHAULS* x 350

Start: maj 20,2012 22:00
Konec: maj 21,2012 10:00
Opis:
Caution:
Noblemen reduce loyalty by 25 to 35 each time.
*NO HAULS*

  • Increased starting build: Level 15 HQ, Level 15 Farm, Level 15 Warehouse, Level 1 Rally point, Level 15 Barracks, Level 1 First church, Level 15 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 15 Market, Level 15 Stable, Level 10 Workshop.
  • 35 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Church active.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Packet academy. Nobleman prices are constant.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 350
Hitrost enot: 0.4
Nočni način: Ne
Čuvanje računa: Da
Morala: Ne
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena

#1531 1 hour Solo x 300

Start: maj 20,2012 20:00
Konec: maj 20,2012 21:00
Opis:
  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 20 Stable, Level 1 Workshop.
  • 5 minutes beginner protection. Ratio protection active for the first 10 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 9000 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
Omejitev števila igralcev: 200
Zmagovalni pogoji
Hitrost: 300
Hitrost enot: 0.8
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena

#1530 5 hour CAT round.

Start: maj 20,2012 14:00
Konec: maj 20,2012 19:00
Opis: Caution: No nobling.
The farm limit is active. Per farm level, 1000 units are supported.

  • 25 minutes beginner protection.
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.Top player receives 100 premium points

Hitrost: 300
Hitrost enot: 0.4
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena

#1529 12 hour x 200

Start: maj 20,2012 01:00
Konec: maj 20,2012 13:00
Opis: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 200
Hitrost enot: 1
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena

#1528 3 hour x 350

Start: maj 19,2012 21:00
Konec: maj 20,2012 00:00
Opis: Caution: The farm limit is active. Per farm level, 150 units are supported.

  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 20 minutes beginner protection. Ratio protection active for the first 30 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Packet academy.
  • 20-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Omejitev števila igralcev: 200
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 350
Hitrost enot: 0.5
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena