Hitre runde

SDS je različica izvirne igre, ki se večinoma igra pri mnogo višji hitrosti (npr. 120-kratni), en krog pa traja od nekaj ur do nekaj tednov.

[1] ... [651] >653< [655] ... [804]

#1646 1 hour solo 100% loyalty.

Start: jul. 20,2012 16:00
Konec: jul. 20,2012 17:00
Opis:
  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 20 Stable, Level 1 Workshop.
  • 5 minutes beginner protection. Ratio protection active for the first 10 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
Zmagovalni pogoji
Hitrost: 400
Hitrost enot: 1
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#1636 24 hour x 375

Start: jul. 19,2012 09:00
Konec: jul. 20,2012 09:00
Opis:
  • 30 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • No paladin
  • Archers active.
  • 15-tech smithy (3 levels per technology).
  • Units outside villages cannot be scouted
  • Barbs and advanced bonus villages grow to 2250 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Top player receives 100 premium points
Hitrost: 375
Hitrost enot: 0.8
Nočni način: Ne
Čuvanje računa: Da
Morala: Ne
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#1635 2 day x 50

Start: jul. 17,2012 08:00
Konec: jul. 19,2012 08:00
Opis:
  • 30 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • No paladin
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Barbs and advanced bonus villages grow to 250 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Zmagovalni pogoji Top player receives 100 premium points
Hitrost: 50
Hitrost enot: 0.8
Nočni način: Da
Čuvanje računa: Da
Morala: Da
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#1634 24 hour x 250

Start: jul. 16,2012 07:00
Konec: jul. 17,2012 07:00
Opis:
  • Increased starting build: Level 4 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 30 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Top player receives 100 premium points
Hitrost: 250
Hitrost enot: 0.7
Nočni način: Ne
Čuvanje računa: Da
Morala: Ne
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#1633 5 hour x 300

Start: jul. 16,2012 01:00
Konec: jul. 16,2012 06:00
Opis:
  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 20 Stable, Level 1 Workshop.
  • 25 minutes beginner protection. Ratio protection active for the first 10 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
Omejitev števila igralcev: 200
Zmagovalni pogoji Top player receives 100 premium points
Hitrost: 300
Hitrost enot: 0.7
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#1632 3 hour x 400

Start: jul. 15,2012 21:00
Konec: jul. 16,2012 00:00
Opis:
  • 15 minutes beginner protection.
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Omejitev števila igralcev: 200
Zmagovalni pogoji
Hitrost: 400
Hitrost enot: 0.6
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#1631 5 Hour BASH Round. x 350

Start: jul. 15,2012 15:00
Konec: jul. 15,2012 20:00
Opis: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • 25 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.Top player (in Opponents Defeated as Attacker) receives 100 premium points
Hitrost: 350
Hitrost enot: 0.5
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#1630 5 Hour CAT round x300

Start: jul. 15,2012 09:00
Konec: jul. 15,2012 14:00
Opis: Caution: No nobling.
The farm limit is active. Per farm level, 1000 units are supported.

  • 25 minutes beginner protection.
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.Top player receives 100 premium points
Hitrost: 300
Hitrost enot: 0.4
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#1628 7 hour x 250

Start: jul. 15,2012 01:00
Konec: jul. 15,2012 08:00
Opis:
  • Increased starting build: Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine.
  • 45 minutes beginner protection. Ratio protection active for the first 4 hours (5 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 600 points.
  • Packet academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji Top player receives 100 premium points
Hitrost: 250
Hitrost enot: 0.7
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
Lestvica » Lestvica igralcev
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#1627 Solo 100% loyalty *NO HAULS*

Start: jul. 14,2012 18:00
Konec: jul. 15,2012 00:00
Opis:
Caution: The farm limit is active. Per farm level, 1000 units are supported.
*NO HAULS*
Noblemen reduce loyalty by 100 to 100 each time.

  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 20 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 20 Market, Level 20 Stable, Level 20 Wall, Level 15 Workshop, Level 5 Hiding place, Level 1 Academy.
  • 5 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 10000 points.
  • Coin academy.
  • 1-member tribe limit.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 200
Zmagovalni pogoji
Hitrost: 350
Hitrost enot: 0.4
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena