Hitre runde

SDS je različica izvirne igre, ki se večinoma igra pri mnogo višji hitrosti (npr. 120-kratni), en krog pa traja od nekaj ur do nekaj tednov.

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#784 King of the Hills! - Pilot

Start: sep. 02,2010 10:00
Konec: sep. 02,2010 19:30
Opis: Please see the forum thread
Omejitev števila igralcev: 100
Zmagovalni pogoji Hold the most "Hills" at the time of Round Closing. In the event of a tie for 'most Hills', the player with the highest Opponents Defeated as Attacker score will receive the prize.
Hitrost: 1
Hitrost enot: 0.6
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
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#783 12-hours of 400x

Start: sep. 01,2010 21:00
Konec: sep. 02,2010 09:00
Opis:
  • 10 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 4000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Omejitev števila igralcev: 100
Zmagovalni pogoji
Hitrost: 400
Hitrost enot: 0.6
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#782 24-hour No Milliseconds

Start: avg. 31,2010 20:00
Konec: sep. 01,2010 20:00
Opis: See Forum Post
Omejitev števila igralcev: 100
Zmagovalni pogoji
Hitrost: 250
Hitrost enot: 0.6
Nočni način: Da
Čuvanje računa: Da
Morala: Ne
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#781 5-hour BASH - no nobling

Start: avg. 31,2010 14:00
Konec: avg. 31,2010 19:00
Opis:
    Caution: No nobling
    Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
    The farm limit is active. Per farm level, 300 units are supported.
    • 25 minutes beginner protection.
    • No paladin.
    • No archers.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and bonus villages grow to 1500 points.
    • Coin academy.
    • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
Omejitev števila igralcev: 100
Zmagovalni pogoji Bash round. The player with the highest Most Opponents Defeated as Attacker score wins the round. Details.
Hitrost: 400
Hitrost enot: .5
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#780 10-hour Cluster

Start: avg. 31,2010 03:00
Konec: avg. 31,2010 13:00
Opis:
    Caution: Noblemen travel a maximum distance of 15 fields.
    • 10 minutes beginner protection.
    • Paladin active (no items).
    • Archers on.
    • Simple tech smithy.
    • Barbs and bonus villages grow to 3000 points.
    • Coin academy.
    • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
Omejitev števila igralcev: 100
Zmagovalni pogoji
Hitrost: 300
Hitrost enot: .7
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#779 24-hours of 350x

Start: avg. 30,2010 02:00
Konec: avg. 31,2010 02:00
Opis:
  • 30 minutes beginner protection.
  • No paladin.
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Omejitev števila igralcev: 100
Zmagovalni pogoji
Hitrost: 350
Hitrost enot: .6
Nočni način: Da
Čuvanje računa: Da
Morala: Ne
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#778 5-hour BASH

Start: avg. 29,2010 20:00
Konec: avg. 30,2010 01:00
Opis: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 100 units are supported.
  • 20 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Units outside villages cannot be scouted.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Omejitev števila igralcev: 100
Zmagovalni pogoji Bash round. Most Opponents Defeated as Attacker wins the round. Details.
Hitrost: 350
Hitrost enot: .5
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#777 10-hour Conditional win

Start: avg. 29,2010 09:00
Konec: avg. 29,2010 19:00
Opis:
  • 20 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 2500 points.
  • Coin academy.
  • 1-member tribe limit. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Omejitev števila igralcev: 100
Zmagovalni pogoji First PLAYER to hold 20 villages AND 100k points for a period of 30 minutes wins the round. If the winning conditions are not met by the end of the round, the player with the highest points wins the round.
Hitrost: 300
Hitrost enot: .5
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#776 5-hour CAT

Start: avg. 29,2010 03:00
Konec: avg. 29,2010 08:00
Opis: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 50 units are supported.
  • 15 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Units outside villages cannot be scouted.
  • Barbs and bonus villages grow to 1500 points.
  • Coin academy.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Omejitev števila igralcev: 100
Zmagovalni pogoji Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.
Hitrost: 350
Hitrost enot: .4
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#775 24-hour Cluster, 300x

Start: avg. 28,2010 02:00
Konec: avg. 29,2010 02:00
Opis: Caution: Noblemen travel a maximum distance of 10 fields.
  • 30 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 3000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Omejitev števila igralcev: 100
Zmagovalni pogoji
Hitrost: 300
Hitrost enot: .6
Nočni način: Da
Čuvanje računa: Da
Morala: Ne
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